汽车传奇 (汽車傳奇)

2009 · 经济

汽车传奇 (汽車傳奇)

Players compete in the early 20th-century U.S. auto industry by purchasing factories, researching new models, and producing vehicles across low-, mid-, and high-value market segments. Each round gives players partial demand information; they allocate production, set prices, and place vehicles with regional distributors that can fail if left unsupplied. Players balance building cars to earn revenue against overproduction penalties and accumulating inefficiency cubes as factories age. Special action spaces grant one-turn abilities modeled on historical industry figures. The game emphasizes timing of research and model turnover as newer cars cannibalize older ones over a 120–150 minute playtime.

人数
3–5 最佳 5 人
游戏时长
120 分钟
年龄
12+
复杂性
3.5 / 5
6.4 来自 Ludoya工业/制造业贷款商品投机公开选牌

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
84
已记录对局
157
玩家
2h 19m
平均时长
27
收藏数
11
愿望清单数

6.4/10

基于 29 条 Ludoya 评测

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

  • setropo8.0

    ECDE # 14 Un gran juego que necesita una edición a la altura.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek