
2019 · 抽象策略
Carrossel
四名兄弟姐妹经营着一座老旧的旋转木马,并在合作维持游乐设施运转的同时,竞争售出最多的票。 每轮中,玩家围坐在可旋转的棋盘旁,同时打出一张数字牌(1–12),并将一枚彩色棋子(四种颜色各十二枚,另有两枚万能棋子)放置到该牌所指示的格子上。每个售票亭旁都放着三张一组的顾客牌;连成一条与这些顾客牌相匹配的三连线,即可获得顾客标记和分数。由于三连线通常需要使用其他玩家放置的棋子才能完成,玩家必须在布局时权衡取舍,争取从每次连线中获得最大份额的分数。 当某位玩家无法出牌,或顾客牌堆耗尽时,游戏结束;顾客分与目标分总和最高的玩家获胜。
- 人数
- 2–4 最佳 4 人
- 游戏时长
- 30–45 分钟
- 年龄
- 8+
- 复杂性
- 2.3 / 5
关于这款游戏
- 出版社
在哪里买
商店价格和二手货源,每天检查。
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 2
- 已记录对局
- 2
- 玩家
- 11
- 收藏数
- 1
- 愿望清单数
5.0/10
基于 3 条 Ludoya 评测
Evan4.0 This is a very short game, where you use numbered cards to lay tiles of your color into the portion of the grid in front of you, then you rotate the board, check to see if any orthogonal chain of three tiles matches the three cards you have in front of you in any order, then rotate again, and check again. When a chain is fulfilled, you cover those tiles with markers, and then hand the scoring cards that made up the chain to the players who laid the tiles down. The goal is to try and line up what other people need, so it rotates into them. Each scored card has some special ability for example some cards let you refresh yourself by resetting your hand of cards, or uncovering your tiles. I had trouble getting very enthusiastic about the game. You could line up some minorly clever moves, but there wasn't much to it, and what there was didn't work out to be anything more than the sum of it's parts. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★☆☆☆☆ Raw enjoyment
初印象 · 1 局
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Carrossel
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。























