Cutthroat Caverns

2007 · 奇幻

Cutthroat Caverns

玩家们合作熬过九场遭遇,同时也要争夺最终奖励。每一轮都会随机出现一个拥有威望值的怪物或危险;玩家安排自己的角色位置,打出战斗牌,并争相完成最后一击来获得威望。 为了让队伍存活,战术上的合作必不可少,但玩家也可以背叛盟友、操纵结果,以最大化自己的威望。九场遭遇后,威望最高的幸存者获胜;如果队伍在此之前全军覆没,游戏将以无人获胜告终。

人数
3–6 最佳 5 人
游戏时长
90 分钟
年龄
12+
复杂性
2.1 / 5
6 来自 Ludoya幽默战斗针对对手手牌管理玩家淘汰

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
13
已记录对局
20
玩家
2h 55m
平均时长
17
收藏数
4
愿望清单数

6.0/10

基于 10 条 Ludoya 评测

  • Evan4.0

    In this game, players hit monsters, but only the player who does the final blow kills, so you want to try to wear it down but not too much, but then it attacks people, so there should be an interesting push your luck tension. The problem is there are tons of super powerful action cards that make the game completely unpredictable and eliminate most of the strategy. The games does have a nice sense of humor, which is nice. ★ Art and components ☆ Innovative mechanics ★ Handles 5 or more players ☆ Good with min or max players ★ Low time between turns ☆ Comfortable complexity ★ Re-playability ☆☆☆ Enjoyment

    初印象 · 1 局

  • Ben Bishop6.5

    Trust is a funny thing. Is that a knife behind your back, stuck in your back or will it be stuck into mine? This game is as if Dungeons and Dragons had a baby with Munchkin. It would look weird but you could not look away - and it would have superpowers (why not?). With the expansions tons of replayability and perhaps some upset feelings. Trust me.

    初印象 · 2 局

  • Mitchell C4.0

    Just takes too long and the whole take-that aspect is frustrating. Some of the monsters were really interesting though! so having a cool batch of monsters may improve the overall experience.

    初印象 · 1 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。