獵人紀元 A.D. 2114

2019 · 战斗

獵人紀元 A.D. 2114

玩家将扮演猎人,在末日后的荒芜世界中追踪并摧毁游荡于人类聚居地之间的敌对机器。 这款支持1–4名玩家的合作游戏,围绕装备选择、设置陷阱和战术协作展开。每场任务时长30–90分钟,并设有会影响装备和敌人行为的昼夜循环。玩家可以获取经验来提升能力,还能回收机器零件,制作更强力的装备。 各项任务会串联成一场分支战役,玩家的决定将带来后果,创造不断变化的场景和可重复挑战。

人数
1–4 最佳 1 人
游戏时长
60–120 分钟
年龄
13+
复杂性
3.6 / 5
6.8 来自 Ludoya微缩模型科幻格子移动合作游戏角色扮演

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
22
已记录对局
5
玩家
2h 42m
平均时长
11
收藏数
2
愿望清单数

6.8/10

基于 4 条 Ludoya 评测

  • 乐趣8.0
  • 互动4.0
  • 重玩性2.0
  • 独特性6.0
  • 外观8.0
  • 无障碍2.0
  • Gab Pes9.0

    MAYBE

  • phoenix40316.5

    Pros: Very atmospheric game. Cool weapon and equipment system. Good story, feels like Shadowrun the Boardgame. Ok minis and overall component quality. Much variation between missions and story. Playing is fun despite the cons. Difficulty scaling in missions for different player counts works great. Cons: Takes far to much table space. Setup and saving/tear down is a pain (best to leave it on the table for a whole campaign). Many spelling, translation and other errors. Combat is too fiddly, especially the several options for defense and the rules for positioning the minis (facing matters for ranged attacks from front, side or back). Difficulty of the missions varies massively and doesn't scale well in the beginning. There's one mission you can easily run into as your first mission without being prepared at all. Later missions can also vary because all enemies have 2 actions each activation while you can only play one reaction per turn. An unlucky dice roll can kill you.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。