
2012 · 神话
Kemet
玩家们指挥互相敌对的埃及部落,召唤古老神祇的力量,在这片土地上扩张影响力。 每回合,玩家在白昼阶段从自己的行动板上选择行动,移动并用微缩军队发动攻击,发展金字塔并占领神庙来获得胜利点,然后进入夜晚阶段,收集祈祷点、抽取神恩干预牌,并决定回合顺序。 祈祷点可以购买力量板块,获得魔法生物和特殊能力;而战斗则通过会逐渐耗尽的战斗牌手牌进行,再加上来自单位和能力的加成。胜利来自成功的攻击、领地控制、献祭,以及对神力的策略性运用。
- 人数
- 2–5 最佳 4 人
- 游戏时长
- 90–120 分钟
- 年龄
- 13+
- 复杂性
- 3 / 5
关于这款游戏
- Publisher
在哪里买
商店价格和二手货源,每天检查。
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 138
- 已记录对局
- 208
- 玩家
- 2h 8m
- 平均时长
- 46
- 收藏数
- 17
- 愿望清单数
6.9/10
基于 51 条 Ludoya 评测
Vesper7.0 NeedsToBePlayed
Evan5.9 Interesting game where your job is to attack everyone everywhere all the time. You also don't lose a lot of game progress if you die or are defeated in combat, which is refreshing. The minis are beautiful and the three tech trees you can invest into are very well thought out. There is an ability for players to take control of other player's homes, although there is a lot standing in their way to do so. I'm tempted to say that the whole thing is unnecessary, and if they wanted a way for players to aggressively benefit from each others pyramid progress, there could be a better way of doing that so you could ignore the whole 'doesn't need to stop for walls' thing. it is fun punting back and forth in and out of temples and victory point areas. It's not fun when your engine gets shut down by a player standing on your house rather than benefiting himself more by standing on points in the field. Again, this eventuality is rare. I've only had it happen to me once, and it ended with the player not involved in that exchange winning, so there you go. Still, why even have it? ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment
规则问题
由 Ludoya 的规则助手根据规则书回答。
Can I move into a space adjacent to an opponent's city and then enter their city in the same Move action?
No — a troop can only enter an opponent's city if the movement began from a space already adjacent to that city's wall; you cannot move to an adjacent space and then enter the city in the same turn (page 6).
If I buy a Power tile, can I use its effect right away?
Generally yes — Power effects are immediate when purchased, but some Powers only take effect at specific times (Day, Night or Battle), so you can only use them when their phase/timing allows (pages 4–5).
Does playing a DI (Divine Intervention) card cost an action, and when do Night powers resolve?
Playing a DI card does not count as an action (though you must pay any cost and play it at the appropriate timing); Night-power effects are resolved during the Night (preparation) phase in turn order (page 3).
If I win a battle but all my attacking units are destroyed, do I still get the Battle Victory Point?
No — a battle winner can lose all his units and still be the winner, but an attacker only gains the permanent Battle VP if he wins and has at least one unit remaining (page 6).
Can I recruit units into a district that an opponent currently controls?
Yes — the owner of the city may recruit in his own districts even if an opponent controls one, but the controller cannot recruit there; when the owner recruits into a controlled district it immediately triggers a battle (page 5).
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。





























