
2016 · 中世纪
倫敦公會
玩家将侍从派驻到城市中各个行业行会,以建立影响力,并尽可能在更多组织中取得大师级别。 控制一个行会即可获得胜利点数和特殊行动,这些行动会改变可用选项以及城市的发展;玩家也有机会投资海外种植园,以获取商业回报。 逐回合的派驻与时机决策推动着对关键职位的争夺,玩家需要在本地的城市权力与更广泛的经济机遇之间取得平衡。
- 人数
- 1–4 最佳 4 人
- 游戏时长
- 45–90 分钟
- 年龄
- 10+
- 复杂性
- 3.1 / 5
关于这款游戏
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 44
- 已记录对局
- 47
- 玩家
- 1h 15m
- 平均时长
- 23
- 收藏数
- 1
- 愿望清单数
5.9/10
基于 13 条 Ludoya 评测
Vesper7.0 NeedsToBePlayed
Ed.Verkami
Evan4.6 This is an area majorities game, where the trick of things is that each area only scores once a set number of player pieces land in that zone. Then, the leader gets a cool benefit, and 2nd place gets some stuff. The game also gives you benefits for lining up contiguous chains of scored tiles. The iconography is a bit much, it helps to print out some extra player aids from bgg. That being said, this game really stuck in my head. Knowing when to jump into regions, or which player to punch and when, creates a good decision space. The problem is that my playgroup felt like this game gave too many benefits for players who had won previously, so it became points for having points, and the take-that and flip-luck aspects were too much. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。






























