
2022 · 体育
火爆狂飙:全速前进
玩家通过一个简单的手牌管理系统来驾驶赛车,控制速度、应对弯道,并在赛道上争夺位置。 管理引擎温度是核心机制:追求更高速度会有过热风险,而升级和谨慎操作则能帮助维持性能。 游戏可以是一场单独的比赛,也可以是一个联动的锦标赛系统,玩家能在赛事之间改装赛车,并面对不断变化的天气、路况和事件卡。 游戏还包含单人模式和自动对手选项,既适合 solo 游玩,也能用来补足多人局的人数。
- 人数
- 1–6 最佳 4–6 人
- 游戏时长
- 30–60 分钟
- 年龄
- 10+
- 复杂性
- 2.2 / 5
关于这款游戏
Heat: Heavy Rain2024
Heat: Tunnel Vision2025
Heat: Rocky Roads2026
Heat: Legends2026
HEAT: Pedal to the Metal – AVUS Berlin and Zeltweg Airfield Tracks2025
HEAT: Pedal to the Metal – Brands Hatch and Zandvoort tracks2025
HEAT: Pedal to the Metal – Central Park and Barcelona2025
HEAT: Pedal to the Metal – Monte Carlo and Monza track2025
HEAT: Pedal to the Metal – Silverstone and Watkins Glen2025来自 Ludoya 牌桌的照片
在 Ludoya 中查看所有照片在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 4,527
- 已记录对局
- 3,069
- 玩家
- 1h 13m
- 平均时长
- 628
- 收藏数
- 110
- 愿望清单数
- 1
- 已预购
8.1/10
基于 271 条 Ludoya 评测
按人数
Víctor LO9.0 Juego facil de enseñar y dificil de dominar, con la mecanica de campeonatos, mejoras, patrocinadores, climatologia y estado de curva la rejugabilidad es casi infinita Diversión 5/5 · Interacción 3/5 · Atractivo 5/5 · Originalidad 4/5 · Rejugabilidad 5/5 · Accesibilidad 4/5
玩过 6 次
Kat8.6 the racing cars theme is a bit repellent to me, but the game is so much fun that it doesn't matter. it's amazing that a card game can feel as intense as this does by the last lap!! the advanced modules are less intimidating than their simbology might suggest; i'd say play without them if you feel the need for a tutorial, but add them in as soon as you're fine with the gameplay loop (which is really quite simple). Diversió 5/5 · Interacció 2/5 · Atractiu 3/5 · Originalitat 4/5 · Rejugabilitat 5/5 · Accessibilitat 4/5
初印象 · 2 局
Diversión 4/5 · Interacción 4/5 · Atractivo 4/5 · Originalidad 5/5 · Rejugabilidad 4/5 · Accesibilidad 4/5
玩过 4 次
有这款游戏的近期活动
所有活动规则问题
由 Ludoya 的规则助手根据规则书回答。
How many cards do I play each turn?
Your gear determines the exact number: play 1 card in 1st gear, 2 in 2nd, and so on. Everyone shifts gear and plays cards simultaneously before cars move. (p. 4)
When I go over a corner’s speed limit, how much Heat do I pay?
Compare your total speed for the round with the corner’s speed limit and pay Heat equal to the difference. If you cross several corners, check and pay for each one separately, in order. (p. 6)
Does Slipstreaming count toward my speed when I check a corner?
No. Slipstreaming moves you 2 spaces if you end your move next to or behind another car, but it does not increase your speed for checking corners. (p. 6)
What do I do when I play a Stress card?
Flip cards from the top of your draw deck until you find a Speed card; discard the other cards revealed, then add that Speed card to your played cards. Repeat for each Stress card you played. (p. 5)
Can I discard Heat cards from my hand, or play them to move?
No. Heat cards cannot be discarded or played from your hand, so they reduce your hand size. To pay Heat, move a Heat card from your Engine to your discard pile; cooling down can return Heat from your hand to your Engine. (pp. 6–7)
Can I Slipstream across the finish line?
No. On the last lap, Slipstreaming is not allowed once you cross the Finish Line, and you ignore speed limits in corners beyond it. (p. 7)
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。



































