Dune: Imperium

2020 · 政治

Dune: Imperium

玩家们带领各自的家族争夺厄拉基斯的控制权,在科幻背景下同时权衡军事力量、政治影响力和经济收益。 玩法结合了构筑牌库和工人放置:玩家起手抽选并获取卡牌,这些卡牌决定了自己的特工可以占据哪些棋盘空间,然后轮流放置特工来执行行动。当特工用尽后,玩家翻开剩余卡牌,生成说服力(用于买卡)和剑刃值(用于解决本轮的冲突)。 每轮都会有一个轮换的冲突,奖励战斗胜者;同时,四个政治派系会为站队玩家提供持续收益。卡组选择和特工部署会塑造每位玩家的战略强项与互动方式。

人数
1–4 最佳 3 人
游戏时长
60–120 分钟
年龄
14+
复杂性
3.1 / 5
8.4 来自 Ludoya¥358.07 起基于小说电影/电视/广播题材针对对手可变玩家能力牌组、袋子与资源池构建

在 Ludoya 的牌桌上

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2,565
已记录对局
1,874
玩家
2h 6m
平均时长
630
收藏数
82
愿望清单数

8.4/10

基于 290 条 Ludoya 评测

按人数

  • 1 人推荐 · 1 票
  • 2 人推荐 · 1 票
  • 3 人推荐 · 1 票
  • 4 人最佳 · 1 票
  • zim zhang8.0

    Great combination of deck building and worker placement. As a fan of both mechanisms, I really enjoy these parts. However, there are unique cards in the deck, and most intrigue cards are one-of-a-kind, which increases the luck factor—especially when some intrigue cards directly award VP. So my base rating is 7/10. I love the Dune IP, so I give it an 8.

    无记录对局

  • gcasasf10.0

    Gaudeixo cada segon d’aquest joc, probablement el meu preferit, sempre he pensat que és una autèntica llàstima que no es pugui jugar a més jugadors.

    初印象 · 2 局

  • Guillermo Sordo Sáinz2.6

    Si quiero jugar un euro saco otra cosa. Si quiero jugar deckbuilding saco otra cosa. Me ha parecido un mierdazo de juego abrumador. Descompensado en facciones, sin accion comodin para no quedarte sin accion cuando te pisan el turno. Me ha frustrado mucho su mierda de doble aletoriedad. De verdad, no entiendo que a la gente le mole.... En fin Diversión 1/5 · Interacción 3/5 · Atractivo 1/5 · Originalidad 1/5 · Rejugabilidad 1/5 · Accesibilidad 1/5

    无记录对局

阅读评测并打分

规则问题

由 Ludoya 的规则助手根据规则书回答。

Can I use one card to send more than one Agent?

No. Choose one Agent icon on the card to send one Agent to one unoccupied matching space; you can’t use the card’s other Agent icons to send additional Agents. (p. 9)

If I play a card for an Agent turn, do I also get its Reveal effect later?

No. On an Agent turn, use the card’s Agent box and ignore its Reveal box. On your Reveal turn, resolve the Reveal boxes only of cards still in your hand—not cards already played on Agent turns. (pp. 8–9, 11)

Can troops in my garrison count toward Combat strength?

No. Only troops deployed to the Conflict count, at 2 strength each; troops in your garrison or supply contribute nothing. You must have at least one troop in the Conflict to have any strength. (p. 11)

How many troops can I send into a Conflict when I visit a Combat space?

You may deploy any or all troops recruited during that turn, plus up to two troops from your garrison. Any recruited troops you don’t deploy go into your garrison. (p. 10)

Can I save leftover Persuasion for the next round?

No. Spend Persuasion during your Reveal turn to acquire cards; any unused Persuasion is lost. You may combine Persuasion from different sources, and acquired cards go to your discard pile. (p. 11)

Do I keep my Alliance if another player overtakes me on the Influence track?

No. The first player to reach 4 Influence takes the Alliance token and its Victory Point, but must give it to an opponent who rises to a higher Influence space; the former holder loses that point. (p. 7)

打开 Ludoya 的规则助手,它会阅读这款游戏的规则书。

记分表和游戏辅助工具

  • Full Game Kit
  • ES ✶ Dune Imperium (+exp. 1ª)
  • ورقة النتائج
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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。