
2019 · 经济
文藝復興大師
玩家扮演文艺复兴时期佛罗伦萨的有影响力的市民,从共享市场收集资源,并花费资源获取发展卡。每张卡都会提供生产能力,将资源转化并扩充个人保险箱的储存空间,让引擎构筑随着回合推进不断发展。 领袖可提供一次性或持续生效的能力,玩家可以灵活运用它们取得战术优势;同时也可以追求与教会相关的虔诚信仰,开辟额外的得分途径。游戏的核心在于选择行动、管理市场、优化手牌与储存空间,并把握购买时机,逐步壮大资源转换引擎、提升声望。
- 人数
- 1–4 最佳 2 人
- 游戏时长
- 30–45 分钟
- 年龄
- 14+
- 复杂性
- 2.1 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 129
- 已记录对局
- 157
- 玩家
- 45m 56s
- 平均时长
- 50
- 收藏数
- 6
- 愿望清单数
6.1/10
基于 17 条 Ludoya 评测
[FR] Un jeu familial avancé remarquable car il ne traîne pas en longueur et propose des choix permanents sur 3 axes : marché aux ressources (à base de billes qui se décalent), empilement de cartes bâtiments (pour gagner des points mais surtout mettre en place une production efficace pour plus de ressources) et une piste de foi (si vous la négligez, point de salut). Notre article complet est ultra illustré : https://www.adayagame.fr/famille/351-test-du-jeu-masters-of-renaissance-lorenzo-touche-sa-bille
Evan4.6 Solid take on the Lorenzo experience, paired down to it's most basic essentials. On your turn you have the option to take resources from the marble display, spend resources to buy a card from the central display of cards, or activate the abilities on all your cards. Each player has limited storage space for resources claimed from the marble display, but unlimited storage for resources produced by their cards. This creates an interesting tension, as for each resource a player takes but can't hold, each opponent gets a free step on the faith track. The faith track has certain thresholds on it, and when a player reaches a pope hat icon, a check is done to see which players managed to get into the same bracket on the track, and those players get a point reward. The tract also acts as one of the endgame timers, and has a decent chunk of points on it for being at the very end, so managing your production is absolutely key. Again, like in the original Lorenzo, the resources produced by one card can't be consumed by a second card in the same turn, and the decks of cards are very thin, and you see all the cards every game, which gives the game a similar ability to plan your path through the game once you have played once or twice. Overall fantastic, although I do wonder how much replayability it has, since it's missing a lot of the player interactive elements of the original Lorenzo that make the fixed decks of cards so satisfying. Time will tell, and hopefully my rating will go up after a few more plays. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。


























