约德尔:战斗学院

2016 · 电子游戏主题

约德尔:战斗学院

玩家将作为四名发明家展开合作,驾驶定制机甲,在剧情驱动的战役中对抗一波又一波由 AI 控制的小兵。 每个任务都使用模块化地图板和场景目标;玩家需要编排一组指令卡来为机甲设定行动程序,然后依次揭示并执行这些指令,移动、攻击并与地图互动。团队合作和周密规划必不可少,玩家还要根据不断变化的威胁和任务特有的挑战灵活应对。 战役共包含十个任务,支持 2–4 名玩家;每次游戏通常持续约 60–90 分钟。

人数
2–4 最佳 4 人
游戏时长
60–120 分钟
年龄
14+
复杂性
2.5 / 5
7.8 来自 Ludoya¥400.21 起奇幻微缩模型合作游戏动作队列公开选牌

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
445
已记录对局
280
玩家
1h 33m
平均时长
113
收藏数
46
愿望清单数

7.8/10

基于 70 条 Ludoya 评测

  • Garfield3.0

    #Coop #Drafting #Programming Ok, the components are great. But the gameplay? Hm, it felt like puzzling. I really have to think about buying it or not. Because I can easily place 4 other games on my shelf instead of MvM... We played the first mission and it took us about 2 hours to complete it! After a while it was just boring repetitive. [c] Theme: ★★★★☆ <!-- size 7]Very strong --> Gameplay: ★★☆☆☆ <!-- size 7]First mission - very repetitive --> Interaction: ★★★★☆ <!-- size 7]It's coop, so you have to talk with your teammates... --> Artwork: ★★★☆☆ <!-- size 7]The maps are nothing special, and the cards sosolala --> Luck: ★★★☆☆ <!-- size 7]A little bit, yes --> Strategy: ★★☆☆☆ <!-- size 7]You can try but you will fail --> Components: ★★★★★ <!-- size 7]Holy sh... --> Play duration: ★☆☆☆☆ <!-- size 7]First mission took us far too long --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Setup time: ★★☆☆☆ <!-- size 7]Not very good --> No downtime: ★★★☆☆ <!-- size 7]Soso Lala --> [/c]

    无记录对局

  • AmberKnight8.0

    Mechanics tend to become repetitive as you go along the campaign, and it is not so much fun as in the beginning. I would still play it from time to time.

    玩过 5 次

  • Mestremuten6.0

    Rating: 2/5 Production value: 4/4 Is the game in my collection/Love to have?: 0/1

    初印象 · 2 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。