
2019 · 中世纪
勃根地城堡豪華版
玩家扮演中世纪贵族,在勃艮第地区发展自己的亲王领。游戏分为五个阶段,每个阶段进行五轮。玩家轮流选取聚居地板块,将它们放到个人亲王领版图的各个区域,并触发板块的即时效果。 轮到自己时,玩家从四种行动中选择两项:将聚居地板块拿到暂存区、把暂存区的板块放入亲王领、根据骰子点数交付货物,或拿取工人来调整之后的骰子结果。板块能带来各种好处,例如金钱、额外行动、在回合顺序轨道上前进、货物、调整骰子,或游戏结束时的分数;完成一个区域还能获得奖励分。第五阶段结束后游戏结束,总胜利分最高的玩家获胜。
- 人数
- 1–4 最佳 2 人
- 游戏时长
- 70–120 分钟
- 年龄
- 12+
- 复杂性
- 2.9 / 5
关于这款游戏
来自 Ludoya 牌桌的照片
在 Ludoya 中查看所有照片在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 1,250
- 已记录对局
- 672
- 玩家
- 1h 26m
- 平均时长
- 373
- 收藏数
- 23
- 愿望清单数
- 2
- 已预购
8.5/10
基于 133 条 Ludoya 评测
按人数
리뷰10.0 버건디의 성은 주사위를 굴려 토큰을 모아 점수를 내는 게임이에요. 즐거웠습니다! Castles of Burgundy — rolling dice, grabbing tokens, points slowly stacking up, strangely relaxing, loved it! 재미 5/5 · 상호작용 5/5 · 매력 5/5 · 독창성 5/5 · 리플레이성 5/5 · 접근성 5/5
初印象 · 1 局
Mohasz9.0 After trying this new edition, it's not as bad as some say. Yes, the boards are too busy and they take some time to get used to, but other than that, I think this is a better version. One negative though, is that the player boards are even thinner than in the original. Note that the second printing had some improvements. - Better readability on yellow tiles (however, still too small icons) - Black marks on the front side of black tiles (as in the original) - Thicker box (this was a common complaint for the 1st printing) - I'm not sure if this is an overall production improvement, but in my copy, the artwork on the tiles is consistently centered correctly on the front sides, and only slightly off-centered on some of the backs One odd thing about this printing: - The back of the tiles now don't have any artwork they're just plain colored - maybe to eliminate the 'off-centered' issue, or just to improve readability of the colors
初印象 · 1 局
Juanlu8.3 Diversión 4/5 · Interacción 4/5 · Atractivo 4/5 · Originalidad 5/5 · Rejugabilidad 4/5 · Accesibilidad 4/5
无记录对局
规则问题
由 Ludoya 的规则助手根据规则书回答。
Can I place a tile straight from a depot into my estate?
No. A tile taken from a depot must first go into an empty storage space on your board, even if you use your other action to place it immediately. (p. 8)
When I place a tile, does the die choose its color or the space?
The die chooses an empty space in your estate by its number. The tile must match the space’s color and be adjacent to a tile already in your estate; your first tile must go next to your starting castle. (p. 5)
Can I use workers to change a die from 1 to 6?
Yes. Each worker changes a die by one, and changing 1 to 6 or 6 to 1 is allowed; you can spend multiple workers to adjust it further. (p. 4)
When I add an animal tile, do I score only the animals on that tile?
Not always. If the new tile shares an animal type with tiles in the same pasture, score all tiles showing that animal type in that pasture again; matching animals in other pastures don’t count. (p. 6)
Can I build the same type of building twice in one city?
No. Each of the eight building types can appear only once in a city, which is a connected region of beige spaces. (p. 6)
Does completing a region score points only for its size?
No. A completed region scores points for its size and an additional phase bonus: 10 points in phase A, decreasing to 2 points in phase E. (p. 8)
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。



































