Vikings

2007 · 经济

Vikings

Players manage a small island economy across six rounds, buying and deploying pairs of meeples and tiles from a shared market. Each round reveals a randomized supply of ship tiles, island tiles and colored meeples; turn-by-turn, players pay coins to acquire and place those pairs onto their personal tableau. A rotating pricing wheel pairs specific meeples with tiles and determines purchase costs, creating shifting demand and indirect competition for limited pieces rather than direct interaction. Scoring and strategy center on which colored meeples and tile types are needed most and how to afford them as prices change.

人数
2–4 最佳 3 人
游戏时长
60 分钟
年龄
13+
复杂性
2.5 / 5
5.3 来自 Ludoya领土建设中世纪放置瓦片胜利点作为资源轮盘

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193
已记录对局
182
玩家
1h 22m
平均时长
21
收藏数
9
愿望清单数
1
已预购

5.3/10

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek