Magic Maze

2017 · Fantasy

Magic Maze

Die Spieler arbeiten schweigend zusammen, während vier Abenteurer durch ein riesiges Einkaufszentrum navigieren, um bestimmte Gegenstände zu stehlen und rechtzeitig den Ausgang zu erreichen. Jeder Spieler steuert zwar beliebig einen Helden, führt aber nur eine Art von Aktion aus (in eine Richtung bewegen, erkunden, Rolltreppen benutzen usw.), was eine enge Koordination erfordert; verbale und visuelle Kommunikation ist nur in kurzen erlaubten Momenten eingeschränkt möglich. Das Spiel läuft in Echtzeit mit einer gemeinsamen Sanduhr und auf dem Spielplan verteilten, einsammelbaren Zeitboni. Wenn die Zeit abläuft, bevor alle Helden mit ihrer zugewiesenen Beute entkommen sind, verliert das Team.

Spieler
1–8 am besten mit 4
Spielzeit
15 Min.
Alter
8+
Komplexität
1,8 / 5
6,9 auf Ludoyaab 24,25 €ErkundungEchtzeitKarten-ErweiterungBewegung auf dem RasterModulares Spielbrett

Wo kaufen

Shop-Preise und gebrauchte Exemplare, täglich geprüft.

Alle Preise in Ludoya vergleichen
Tiefstpreis, letzte 12 Monate23,72 € – 26,90 €

An Ludoyas Tischen

Alle Statistiken in Ludoya
1.269
Erfasste Partien
861
Spieler
20m 51s
Durchschnittliche Partie
247
In Sammlungen
18
Auf Wunschlisten

6,9/10

aus 123 Ludoya-Rezensionen

  • Spaß7,0
  • Interaktion9,0
  • Wiederspielwert6,5
  • Einzigartigkeit8,0
  • Optik6,5
  • Zugänglichkeit8,0
  • Poteet7,0

    Its good, but it requires players to really buy in to the silence to really shine.

  • Garfield8,0

    #8 [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Little to none --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Only played scenario 2 so far... --> Interaction: :star::star::star::star::nostar: <!-- size 7]Even if you're not allowed to talk --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]The tiles are a little bit busy --> Luck: :star::star::star::nostar::nostar: <!-- size 7]Tile drawing and laying (creating the maze) --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]You can try to make a plan... --> Components: :star::star::star::star::nostar: <!-- size 7]Thick cardboard --> Play duration: :star::star::star::star::star: <!-- size 7]Very quick --> Easy to teach: :star::star::star::star::star: <!-- size 7]No-Brainer --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect --> Setup time: :star::star::star::star::nostar: <!-- size 7]Almost none --> No downtime: :star::star::star::star::star: <!-- size 7]You can always make a move --> Replay value: :star::star::star::star::star: <!-- size 7]Different scenarios --> [/c]

  • Mestremuten5,0

    Rating: 2/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

Rezensionen lesen und bewerten

Regelfragen

Aus der Spielanleitung beantwortet von Ludoyas Regelassistenten.

Can we talk or give signals during the heist?

No — you cannot communicate by speaking, pointing, signalling, or making sounds for most of the game; the only allowed cues are staring intensely or placing the “Do Something!” pawn in front of a player, and whenever the sand timer is flipped players may speak while the sand flows (page 6).

Who is allowed to move a Hero pawn — can I move any hero whenever I want?

Any player may move any Hero pawn, but only using the actions shown on their own Action tile (for example the North arrow lets you move pawns north); there are no turns and you may perform your action(s) whenever useful, and you may not stop another player’s movement (page 4).

How does the Explore action work — do I have to be on a specific space to add a tile?

You can explore only when a Hero pawn is on an Exploration space of that hero’s colour that leads to unexplored area; the Explore player reveals the top Mall tile and places it so the white arrow continues from the Exploration space used, and once placed any hero may use that passage (page 5).

Do we have to take an action to steal the items, or is stealing a player action?

Stealing is automatic — when all four Hero pawns are simultaneously on their respective Item spaces the theft occurs immediately (flip the Theft tile B-side-up) and you must then run for the exits (page 5).

Can we use the Vortex teleport after the theft when we're escaping?

No — the Vortex system is automatically shut down once the theft has occurred, so the Use a Vortex action cannot be used during your escape (pages 4 and 5).

If a pawn is moved onto a Sand Timer space, do we always flip the sand timer?

Yes — you must immediately flip the sand timer whenever a Hero pawn is moved onto an available Sand Timer space (even if it gives more or less time); each Sand Timer space can be used only once, after which you place an Out of Order token on it (page 6).

Öffnet Ludoyas Regelassistenten, der die Spielanleitung dieses Spiels liest.

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