Valletta

2017 · Städtebau

Valletta

Die Spieler übernehmen die Rolle von Bauleuten des 16. Jahrhunderts, die eine neue befestigte Stadt am Hafen von Malta formen. Sie beschaffen Ressourcen, heuern Spezialisten wie Händler, Maurer und Dachdecker an und platzieren Gebäude, um Bastionen, barocke Bauten und ein gitterartiges Straßennetz zu erschaffen. Einfluss beim Malteserorden und die Gunst des Großmeisters wirken sich auf Ansehen und Punktewertung aus. Eine sich bewegende Inspektor-Figur patrouilliert durch die Straßen; wenn die Patrouille abgeschlossen ist, endet das Spiel und der Architekt mit der höchsten Punktzahl gewinnt.

Spieler
2–4 am besten mit 3
Spielzeit
40–80 Min.
Alter
10+
Komplexität
2,3 / 5
5,8 auf LudoyaRenaissanceHandverwaltungModulares SpielbrettDeck-, Beutel- und Pool-Aufbau

Über das Spiel

Illustration

Wo kaufen

Shop-Preise und gebrauchte Exemplare, täglich geprüft.

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Alle Statistiken in Ludoya
58
Erfasste Partien
50
Spieler
1h 7m
Durchschnittliche Partie
15
In Sammlungen
1
Auf Wunschlisten

5,8/10

aus 10 Ludoya-Rezensionen

  • Evan4,6

    This is a really cute euro deckbuilder where each turn you play three of the five cards in your hand and then draw back up to 5. You get new cards by playing the builder card and paying the cost of the matching house space in resources collected from having played your other cards. The game end triggers when one player builds their last house, at which point everyone reshuffles their discards into their decks one last time, and you play until everyone runs out of cards. I found this to be extremely satisfying. The first session I won by taking all of one type of resource production and just producing as much and as often as possible. In the second, my opponents were on to me, so I had to take a more diverse strategy but wound up losing by two to my opponent who had focused on the higher end point scoring buildings. The game plays in about an hour. I could see how the game might feel samey with multiple plays despite there being some variation as to which cards are in each session, but this is everything I like about thin deckbuilders and much of what I enjoy about resource management games mashed together. Definitely a keeper. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::star::nostar::nostar: Raw enjoyment

  • Pahn7,2

    This one was good! It's a pretty engaging little deck builder that has you building/thinning your deck, only to try to bloat it up at the last minute (or at least it's a reasonable option). Took quite a while with 4 players, but I think that was mainly due to being a learning game. Hopefully future plays are a bit faster, because I really prefer higher player counts for basically every game ever. Definitely underappreciated. A couple simple twists on the standard deckbuilding concepts (5 card hand, only play 3 per turn & play through your deck after game end triggers) really make it memorable.

Rezensionen lesen und bewerten

Spieldaten (Spieler, Spielzeit, Alter, Mitwirkende) von BoardGameGeek.