Abracada...What?

2014 · Deducción

Abracada...What?

Se está librando una batalla de magia, pero nadie sabe qué hechizos puede lanzar. Los jugadores usan la deducción, la lógica y un poco de suerte para identificar sus hechizos ocultos y lanzarlos contra sus oponentes. Elegir el hechizo equivocado demasiadas veces puede acabar con la partida.

Jugadores
2–5 mejor con 4
Duración
30 min
Edad
7+
Complejidad
1,6 / 5
5,7 en Ludoyadesde 22,87 €ArriesgarseRoles con información asimétricaMemoria

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  • Abracada...What? sobre la mesa, foto de Bruno Circulo Friki
  • Abracada...What? sobre la mesa, foto de Bruno Circulo Friki

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En las mesas de Ludoya

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32
Partidas registradas
49
Jugadores
38m
Partida media
14
En colecciones
1
En listas de deseos

5,7/10

de 9 reseñas en Ludoya

  • SrCornelius7,0

    Local

    Sin partidas registradas

  • Benjamín Amorín7,0

    Cool Familiar Deduction Game of Magic Combats. It reminds me a bit of Hanabi. Funnier than it seems.

    Sin partidas registradas

  • Evan3,0

    This is a game like Hanabi, where you can see everyone else's hand but not your own. The tile spread is 1 one, 2 twos, 3 threes, up to 8. On your turn you say a number of a tile you think you have, if you are right, you cast the spell and can then cast another of equal or higher number. You play until someone dies, and then people get points. 8 points wins. I didn't like it much, as there's a strange rule where the person who gets killed goes first, which is a big disadvantage, as you can't use healing spells, since you start at max, and you don't get the benefit of what other people try to cast, as it gives you information about what you might have, since people won't cast something they see all or most of the copies of in other player's hands. it's a cute idea although it definitely outstayed it's welcome. Additionally the tiles aren't really tiles so much as cardboard tokens slid into these large plastic encasements, which helps to make it so you can't see what you have from above or to the sides, but it also makes it somewhat hard to see what the people to the left or right of you have without leaning into the table some. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment

    Primeras impresiones · 1 partida

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