Round House

2016 · Médiéval

Round House

Players act as heads of a clan living in a communal round house and move family members around the circular building to perform actions. On each turn a pawn advances around a rondel to gather goods, trade for money, hire specialists, send relatives on business missions, and finally return home to conduct ancestral worship. Decision-making focuses on efficient movement around the ring and sequencing actions to maximize a family’s resources and prestige; the player with the most glory at the end wins.

Joueurs
2–5 idéal à 4
Temps de jeu
60–90 min
Âge
10+
Complexité
3,2 / 5
5,5 sur LudoyaÉconomiquePlacement d'ouvriersRondelCollection d'ensembles

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13
Parties enregistrées
19
Joueurs
1h 33m
Partie moyenne
13
Dans des collections
3
Dans des listes de souhaits

5,5/10

sur 6 avis Ludoya

  • Evan4,6

    Fantastic roundel set collection game. You have a central structure of action spaces, and move one of your two pawns clockwise 1-3 spaces not counting occupied spots and resolve the action you land in. You are mostly buying selling and managing three colors of cubes, trying to get money, complete contracts for ongoing benefits and unlocking assistant pieces and then placing those assistant pieces into the areas outside of the roundel so you can drop them into the scoring chart when one of your pawns completes it's rotation. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ☆ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

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