Secrets

2017 · Jeu de cartes

Secrets

Players receive a hidden allegiance—either CIA, KGB, or (for one or two players) independent Hippies—and aim to score points for their faction or stay low if unaligned. On a turn, a player offers one of two randomly drawn agent cards to another player; the recipient accepts and scores it or refuses, sending it back to the offerer who then scores it. Cards grant points and carry simple interactive abilities that affect play. The round ends when a player collects five cards, then allegiances are revealed and the highest-scoring team wins unless a Hippie has the single lowest score, in which case the Hippie wins. Game rules are compact and the card interactions emerge during play.

Joueurs
4–8 idéal à 6
Temps de jeu
15–35 min
Âge
10+
Complexité
1,5 / 5
6,1 sur Ludoyaà partir de 17,90 €Jeu d'ambianceDéductionJeu en équipeÉtiquettesSélection ouverte

À propos du jeu

Illustration

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Prix des boutiques et exemplaires d'occasion, vérifiés chaque jour.

Comparer tous les prix dans Ludoya
Prix le plus bas, 12 derniers mois17,90 € – 17,90 €

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
45
Parties enregistrées
97
Joueurs
30m 40s
Partie moyenne
28
Dans des collections
7
Dans des listes de souhaits

6,1/10

sur 15 avis Ludoya

  • Benjamín Amorín7,0

    Nice hidden role bluffing game. Similar to Bang! and Mascarade, but more tactic and chaotic at the same time.

  • Mario López Menés4,6

    A chaotic social game with hidden roles. PROS - The theme and production are cool. - It is an innovative addition to a kinda saturated genre. CONS - It can be too chaotic, and it's really difficult to keep track of what is going on. - The deduction aspect is less important because of the previous point.

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