Hands in the Sea

2016 · 古代

Hands in the Sea

两名玩家将在西西里岛和西地中海地区重现第一次布匿战争,分别指挥罗马和迦太基的军队。 每位玩家管理自己的牌库,每回合最多执行两个行动——移动舰队、进行海战或陆战、围攻城市、殖民领土,以及招募雇佣兵或骑兵。玩家可以从个人牌库或公共牌库购买新卡,并可获得一张策略卡,以取得持续性的优势。 游戏由一系列回合组成(最多十二回合),每回合都会结算收入、随机事件和得分。最终得分最高的玩家获胜;或者,攻占对手首都也能立即取胜。

人数
2
游戏时长
90–120 分钟
年龄
14+
复杂性
3.1 / 5
5.8 来自 Ludoya¥446.54 起战争桌游手牌管理点对点移动牌组、袋子与资源池构建

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
27
已记录对局
20
玩家
2h 56m
平均时长
15
收藏数
6
愿望清单数
1
已预购

5.8/10

基于 5 条 Ludoya 评测

  • Evan4.0

    I don't know what I thought I'd find here, but it wasn't what I wanted it to be. If I want to play A Few Acres of Snow, I should just play A Few Acres of Snow. Accept no substitutes. I guess I was drawn to the idea that the deck of event cards would keep the game different across multiple plays, but in practice the event deck was just full of very harsh and random effects that kept wiping away turns and turns of build-up to a die roll. Big pass on this for me. Component wise, we ran into a lot of cards that didn't seem clear as to how they functioned with no appendix in the rulebook to check. There are also a few procedural rules you have to just remember despite there being opportunities to have things written on the player boards or the central board itself. ☆ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment

    初印象 · 1 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。