
2018 · 卡牌桌游
Key Flow
玩家通过四个季节轮流选取并打出村庄卡,建造建筑、饲养动物,并管理河流沿岸的船只与码头,逐步发展一座河畔聚落。 每轮中,玩家选择一张卡,并根据当前季节将其余卡牌向左或向右传递;随后分配工人(Keyple),让他们经营自己的产业或邻居的产业,以获取资源并执行行动。村庄卡可以升级,货物可以运送,金币也能收集;冬季结束时,根据建筑、动物、Keyple、资源和升级情况进行计分。 游戏强调以卡牌为核心的规划、工人放置互动,以及在四个节奏明快的回合中进行季节性发展。
- 人数
- 2–6 最佳 3 人
- 游戏时长
- 45–75 分钟
- 年龄
- 14+
- 复杂性
- 2.9 / 5
在哪里买
商店价格和二手货源,每天检查。
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 23
- 已记录对局
- 41
- 玩家
- 1h 46m
- 平均时长
- 23
- 收藏数
- 1
- 愿望清单数
- 1
- 已预购
7.7/10
基于 5 条 Ludoya 评测
Evan8.0 This is a drafting game where you draft cards that are either buildings for your tableau, or workers which you can place in your area or an opponent's area to activate their buildings. You play a series of rounds ending in the winter phase when some large portion of the cards have your scoring criteria on them. I enjoyed the process of the game, although scoring at the end was a bit of a bear. There's no scoring sheet included, and each component you score has to be assigned to a single scoring card. So for example, if you score for red meeples and pigs, you have to pick one of those things to put a card that has both into. A bit wonky. Still, enjoyable. Not a replacement for Keyflower, but then I wasn't looking for one. I wish this designer wouldn't tie everything to keyflower. It sets up strange expectations. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment
玩过 4 次
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
























