Cosmolancer

1994 · 奇幻

Cosmolancer

Players take the role of freelance space photographers who compete across three rounds to capture high-value shots on a shared 6×5 grid. Each round starts with hidden tiles in players’ hands. On a turn a player draws and places a tile, places the tile they hold, or places one of their numbered tokens (1–4) on an empty space. When the grid fills, each placed token scores: the token’s number is multiplied by the sum of values in its row and column, with special tiles able to nullify or split scoring lines. One-tokens are returned after scoring; higher-numbered tokens are removed for the rest of the game. The highest total score after three rounds wins.

人数
2–4 最佳 2 人
游戏时长
45 分钟
年龄
9+
复杂性
1.8 / 5
7 来自 Ludoya¥169.64 起抽象策略中世纪放置瓦片

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120
已记录对局
161
玩家
42m 3s
平均时长
43
收藏数
5
愿望清单数
2
已预购

7.0/10

基于 24 条 Ludoya 评测

  • Mestremuten8.0

    Rating: 4/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

    玩过 24 次

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。