SeaFall

2016 · 探索

SeaFall

玩家将指挥一个正在复兴的大陆帝国,踏入重新开启海上航行的时代,派遣船只探索并绘制一片如谜题般的群岛。远征队会探索并揭开岛屿,建立贸易路线,发展定居点,并对竞争对手和当地势力发动突袭或展开海战。 这款战役式游戏会在多次游戏过程中不断演变:玩家的决定、事件和恩怨都会被记录下来,之后的游戏设置也会根据此前的结果发生变化。游戏着重于探索、资源管理、舰队调度,以及在一个持续发展的分支叙事中追求非对称目标。

人数
3–5 最佳 4 人
游戏时长
120–180 分钟
年龄
14+
复杂性
3.8 / 5
5.7 来自 Ludoya航海文明战役 / 以战斗卡为驱动可变玩家能力手牌管理

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
111
已记录对局
53
玩家
2h 51m
平均时长
53
收藏数
3
愿望清单数

5.7/10

基于 14 条 Ludoya 评测

  • Leo8.0

    Too bad the german rules have a lot of errors. Thanks to the unofficial errata in this Forum the game is playable.

    无记录对局

  • Benjamín Amorín7.0

    We have played 5 times now and we feel a bit cold now. It has great things, we had so much fun, but we've lost a bit of punch since the beginning. Let's see what the game has prepared for us.

    无记录对局

  • Evan5.0

    Seafall is tough game to nail down. It's a legacy game which means that new rules and components get added and changed across multiple plays, and this legacy game in particular is hard to talk about because the scope of what's happening in the game drastically changes from play to play as new entirely new mechanisms are added. I don't want to talk about any mechanisms specifically because part of the experience of the game is for these things to come as a surprise, but I will say that while this is the best pirate themed game I've ever played (although I'm not all the way through the game yet), I can absolutely see how many players would feel alienated by it's constantly shifting scope. It's not only that it adds new mechanisms, it's that the new mechanisms it adds aren't typically things that players who like pickup and deliver style games enjoy. If you don't have a group of four people who are all open to it, open to playing many times in a row, who are all players who enjoy euros AND ameritrash games AND enjoy a fair bit of randomness, AND who are ok with the first game session being very dull, AND who are ok with the idea that they might spend a whole gaming session setting up to win the following game session... well, you get the idea. This is a great game that's tough to play. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    玩过 5 次

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。