Skytear

2020 · 微缩模型

Skytear

Players draft heroes from four factions and build decks of power cards, then deploy miniatures to contest lanes and objectives on a modular map. Games revolve around leading minions to assault enemy towers, entering the central dome to contest an outsider, or fulfilling one of three victory conditions chosen at setup, allowing shifts in strategic focus during play. Resolution is diceless: power cards carry modifiers that alter outcomes and create trade-offs during deckbuilding and play, making hero selection and card synergy central to tactical decision-making.

人数
2–4 最佳 2 人
游戏时长
45 分钟
年龄
13+
复杂性
3.3 / 5
7.3 来自 Ludoya卡牌桌游战斗手牌管理模块化棋盘牌组、袋子与资源池构建

在 Ludoya 的牌桌上

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46
已记录对局
37
玩家
1h 59m
平均时长
12
收藏数
5
愿望清单数

7.3/10

基于 6 条 Ludoya 评测

  • Mario López Menés7.8

    The best tabletop implementation of a MOBA (Multiplayer Online Battle Arena) that exists in the market. PROS - Its ruleset is easier than expected. - Its abstraction level is high enough to avoid annoying checks, minion movement and so on, allowing the players to focus on the fun part: the heroes and their interactions. - The gameplay rewards both an strategic approach to the battle and a tactical adaptation to your opponent's general strategy. - The amount of heroes and cards, and the different victory conditions, gives it a ton of depth and replayability. - It takes around an hour when both players know the game, which is really low for the sensations it brings to the table. - It is visually appealling. CONS - Even in its simpler version, it is not suitable for non-gamers and I wouldn't recommend it with casual gamers. - It gains a lot with constructed decks. I wouldn't buy this game if only planning to play it with the preconstructed ones.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek