
2016 · Prehistórico
Bios: Genesis
Players begin as different classes of organic compounds on early Earth, each represented by biont tokens with distinct capabilities (metabolism, membrane formation, energy capture, templated replication). Through turn-driven actions they build metabolic cycles, form protocells, harness energy, and develop replication mechanisms. The game tracks two thresholds of life: autocatalytic systems that sustain metabolism and Darwinian organisms that replicate via templates. Play supports solo, competitive, or cooperative modes and emphasizes evolving chemical systems and the transitions from chemistry to biology.
- Jugadores
- 1–4 mejor con 3
- Duración
- 60–120 min
- Edad
- 12+
- Complejidad
- 4,4 / 5
Dónde comprarlo
Precios de tiendas y copias de segunda mano, revisados cada día.
- Dungeon MarvelsPreventa39.95 €
- Cardhaus GamesEn stock33.49 $
- Miniature MarketSin stock53.99 $
- 401 GamesSin stock40.95 $
- TLAMA gamesSin stock899 Kč
En las mesas de Ludoya
Todas las estadísticas en Ludoya- 37
- Partidas registradas
- 22
- Jugadores
- 1h 56m
- Partida media
- 32
- En colecciones
- 3
- En listas de deseos
4,4/10
de 13 reseñas en Ludoya
Balleflass6,0 A bit too random. Still like it as a solo game just for the experience.
Garfield2,0 It's more a simulation than a game. A brutal simulation with a horrible rulebook. It takes multiple hourse to learn it. Worst rulebook I've ever read (and I read a lot...). The game mechanics are not that difficult. The bigger problem is that you have to remember so many little things. Not sure if I should keep this. Maybe just because it's so little... [c] Theme: :star::star::star::star::nostar: <!-- size 7]Very good --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]A good amount of things you can do --> Interaction: :star::star::star::nostar::nostar: <!-- size 7]Attach parasites to other players --> Artwork: :star::star::star::star::nostar: <!-- size 7]Nice --> Luck: :star::star::star::star::nostar: <!-- size 7]A lot of dice rolling --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Not much --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::star::nostar::nostar::nostar: <!-- size 7]I guess 3-4 hours is too long --> Easy to teach: :star::nostar::nostar::nostar::nostar: <!-- size 7]Muhahaha --> Rules quality: :star::nostar::nostar::nostar::nostar: <!-- size 7]I don't want to talk about it --> Setup time: :star::star::star::nostar::nostar: <!-- size 7]Ok --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Replay value: :star::star::star::star::nostar: <!-- size 7]Randomness of almost everything --> [/c]
Very hard game that finnally has a lot to do with luck. Theme it's awesome but playing it's not really funny and gets too long. Difficult to see your progress. Sure it can be great for learning science but not so sure that it's good for having fun.
Gratis, en web, Android e iOS
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Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.





















