Carcassonne Big Box

2006 · Medieval

Carcassonne Big Box

Players build a medieval landscape by drawing and placing square tiles that depict cities, roads, cloisters, and fields. Each tile must match edges with already-played tiles so that roads meet roads and cities meet cities, gradually creating an interconnected map. After placing a tile, a player may deploy one of their meeples as a knight on a city, a robber on a road, a monk on a cloister, or a farmer on a field; completed features score points for the controlling meeples. Turns are compact—one tile draw, one placement, optional meeple placement—while strategic choices about meeple allocation and tile placement drive interaction. This edition bundles the base game with several expansions, adding new tiles, mechanics and special pieces that expand scoring options and tactical possibilities.

Jugadores
2–6 mejor con 2
Duración
35–45 min
Edad
7+
Complejidad
2,3 / 5
6,9 en Ludoyadesde 53,41 €Construcción de ciudadesColocación de losetasMayoría/Influencia de área

En las mesas de Ludoya

Todas las estadísticas en Ludoya
65
Partidas registradas
46
Jugadores
41m 18s
Partida media
10
En colecciones

6,9/10

de 4 reseñas en Ludoya

  • hgtonight5,9

    Jumped all in with the Big Box having never played Carcassonne. The expansions add a lot of mechanics and I don't care for most of them beyond the tiles they add. Base game is a great 2 player game.

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