Mare Nostrum: Imperios

2016 · Civilización

Mare Nostrum: Imperios

Players each lead an ancient Mediterranean empire and compete for regional dominance through expansion, trade, culture and warfare. On a shared map they claim Provinces, found Cities and Temples, extend Trade Caravans, construct Markets and Wonders, and recruit Heroes to gain resources and influence. Victory is pursued through multiple paths—economic leadership, cultural achievements, and military conquest—with political titles and special powers affecting strategies. Interaction includes cooperative trade opportunities and direct conflict as empires contest territory and prestige.

Jugadores
3–5 mejor con 5
Duración
90–120 min
Edad
14+
Complejidad
3 / 5
8,1 en Ludoyadesde 89,99 €EconómicoMitologíaLanzamiento de dadosPoderes variables de los jugadoresMovimiento por áreas

En las mesas de Ludoya

Todas las estadísticas en Ludoya
54
Partidas registradas
123
Jugadores
2h 27m
Partida media
23
En colecciones
5
En listas de deseos

8,1/10

de 15 reseñas en Ludoya

  • Garfield9,0

    #13 #pimpedBuildings Spielmatte im Dach Very good strategy game. Multiple ways to victory. But does it always end with a victory someone plays it's 5th hero or building the pyramids? [c] Theme: ★★★★☆ <!-- size 7]Very good --> Gameplay: ★★★★☆ <!-- size 7]Important choices --> Interaction: ★★★★★ <!-- size 7]Area control with a lot of possible combats --> Artwork: ★★★★☆ <!-- size 7]Nice --> Luck: ★★★☆☆ <!-- size 7]Combat dice rolling --> Strategy: ★★★★☆ <!-- size 7]Multiple strategies possible --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: ★★☆☆☆ <!-- size 7]A little bit too long --> Easy to teach: ★★☆☆☆ <!-- size 7]It takes a little bit (40min) --> Rules quality: ★★★★☆ <!-- size 7]Very good, not enough examples --> Setup time: ★★☆☆☆ <!-- size 7]Quite a few things to setup --> No downtime: ★★★☆☆ <!-- size 7]Not much downtime, and it's interesting what others do --> Replay value: ★★★★☆ <!-- size 7]Different strategies possible --> [/c]

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