2 Minutes to Midnight

2022 · Politique

2 Minutes to Midnight

A strategic-scale Cold War simulation covering 1946–1990 in 5-year turns, designed for 1–2 players. Players take the roles of the United States or the Soviet Union and compete through military power, economic management, political influence, intelligence operations, and technological development. Money functions as the central resource used to influence nations, fund trade and military forces, recruit spies, and invest in research. The two sides play asymmetrically: one side manages elections and national debt, while the other runs five-year plans and navigates reform-driven instability. Each turn triggers a variable set of events that may recur or disappear, forcing adaptation. A technology tree and military systems represent the arms race, space race, conventional/naval strength and nuclear deterrence, while intelligence assets enable coups, counterintelligence, and accelerated responses to crises.

Joueurs
1–2 idéal à 2
Temps de jeu
60–420 min
Âge
14+
Complexité
4,1 / 5
8,3 sur Ludoyaà partir de 61,94 €WargameGuerre moderneArbres technologiques / Pistes technologiquesRevenusBonus de fin de partie

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Toutes les statistiques dans Ludoya
7
Parties enregistrées
9
Joueurs
4h
Partie moyenne
13
Dans des collections
3
Dans des listes de souhaits

8,3/10

sur 2 avis Ludoya

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