
2016 · Préhistorique
Bios: Genesis
Players begin as different classes of organic compounds on early Earth, each represented by biont tokens with distinct capabilities (metabolism, membrane formation, energy capture, templated replication). Through turn-driven actions they build metabolic cycles, form protocells, harness energy, and develop replication mechanisms. The game tracks two thresholds of life: autocatalytic systems that sustain metabolism and Darwinian organisms that replicate via templates. Play supports solo, competitive, or cooperative modes and emphasizes evolving chemical systems and the transitions from chemistry to biology.
- Joueurs
- 1–4 idéal à 3
- Temps de jeu
- 60–120 min
- Âge
- 12+
- Complexité
- 4,4 / 5
Où l'acheter
Prix des boutiques et exemplaires d'occasion, vérifiés chaque jour.
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Sur les tables de Ludoya
Toutes les statistiques dans Ludoya- 37
- Parties enregistrées
- 22
- Joueurs
- 1h 56m
- Partie moyenne
- 32
- Dans des collections
- 3
- Dans des listes de souhaits
4,4/10
sur 13 avis Ludoya
Balleflass6,0 A bit too random. Still like it as a solo game just for the experience.
Garfield2,0 It's more a simulation than a game. A brutal simulation with a horrible rulebook. It takes multiple hourse to learn it. Worst rulebook I've ever read (and I read a lot...). The game mechanics are not that difficult. The bigger problem is that you have to remember so many little things. Not sure if I should keep this. Maybe just because it's so little... [c] Theme: :star::star::star::star::nostar: <!-- size 7]Very good --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]A good amount of things you can do --> Interaction: :star::star::star::nostar::nostar: <!-- size 7]Attach parasites to other players --> Artwork: :star::star::star::star::nostar: <!-- size 7]Nice --> Luck: :star::star::star::star::nostar: <!-- size 7]A lot of dice rolling --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Not much --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::star::nostar::nostar::nostar: <!-- size 7]I guess 3-4 hours is too long --> Easy to teach: :star::nostar::nostar::nostar::nostar: <!-- size 7]Muhahaha --> Rules quality: :star::nostar::nostar::nostar::nostar: <!-- size 7]I don't want to talk about it --> Setup time: :star::star::star::nostar::nostar: <!-- size 7]Ok --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Replay value: :star::star::star::star::nostar: <!-- size 7]Randomness of almost everything --> [/c]
Very hard game that finnally has a lot to do with luck. Theme it's awesome but playing it's not really funny and gets too long. Difficult to see your progress. Sure it can be great for learning science but not so sure that it's good for having fun.
Gratuit, sur le web, Android et iOS
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Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.





















