Clank! Legacy: Acquisitions Incorporated

2019 · Aventure

Clank! Legacy: Acquisitions Incorporated

Players found and manage a franchise of a legendary adventuring company across a linked campaign. Each session uses deck-building and board exploration mechanics: players acquire cards, move through dungeons, collect treasure, and generate noise that attracts dangerous encounters. Decisions in one game permanently alter the board, cards, and player options, unlocking new content, upgrades, and narrative outcomes over multiple plays. Session results shape a unique campaign world and the development of the company’s characters and resources.

Joueurs
2–4 idéal à 4
Temps de jeu
90–120 min
Âge
13+
Complexité
2,7 / 5
8,3 sur Ludoyaà partir de 87,26 €FantasyCollection d'ensemblesPoints de mouvementSélection ouverte

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Prix le plus bas, 12 derniers mois86,66 € – 110,34 €

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Toutes les statistiques dans Ludoya
584
Parties enregistrées
256
Joueurs
2h
Partie moyenne
136
Dans des collections
28
Dans des listes de souhaits
3
Précommandé

8,3/10

sur 43 avis Ludoya

  • Amusement8,0
  • Interaction10,0
  • Rejouabilité8,0
  • Esthétique10,0
  • Accessibilité8,0
  • Benjamín Amorín9,0

    The best legacy game I've ever played. I did the whole campaign twice!

  • Professor Mompi10,0

    Un dels jocs de taula que et recorden que els jocs no estan per competir, sinó per riure molt i passar-ho bé, una gran campanya.

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Questions de règles

Réponses tirées du livret par l'assistant de règles de Ludoya.

When can I open the Book of Secrets / Cardporium / Sticker Sheets — can we peek at them before the campaign starts?

Do not open them until the Rulebook or the Book of Secrets tells you to; the Rulebook explicitly warns to read only the specified passages or cards and not to look at other sealed components (page 1).

Do I have to play every card in my hand on my turn?

Yes — you must play all your cards before ending your turn, though you may play them in any order and keep played cards in a play area until the end of the turn (page 4).

If I acquire a card from the Adventure Row, can I use it immediately?

The card's Acquire text (if any) happens the moment you take it, but the card itself is placed in your discard pile and cannot be played until later when you draw it into your hand (pages 8 and 5).

How does Clank! and the dragon bag work — when do my Clank cubes get pulled and how is damage assigned?

Whenever you generate Clank! you add cubes to the Clank! Area; on a Dragon Attack you put all cubes from the Clank! Area into the Dragon Bag and draw cubes equal to the Dragon Marker’s space, with colored cubes dealing damage to their owners and black cubes set aside (pages 4 and 9).

If I get knocked out, do I still score points or escape?

If your Health Meter fills you are knocked out and laid on your side; knocked-out players stop taking normal turns and, if you didn't pick up an Artifact or are in the Danger Zone when knocked out, you score 0 points (page 12).

When exactly does the Adventure Row get refilled and what triggers a Dragon Attack?

At end of your turn you resolve Contracts, clear your play area and draw, then refill the Adventure Row to six cards; if any newly revealed card has a Dragon Attack symbol the dragon attacks once (only new Dragon Attack symbols trigger attacks), drawing cubes as described on the Rage Track (page 9).

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