Container

2007 · Économique

Container

Players manage both production and shipping in an economic simulation of container trade. Each turn players produce goods, set prices for their home output, and choose which other players’ goods to load onto outgoing ships. Arriving shipments are auctioned to the islands; players bid to acquire crates that later convert to victory points. Cash flow, price-setting and strategic subsidies influence who profits from production and who gains from purchases, and players must balance selling at home, shipping for income, and buying the right goods for points.

Joueurs
3–5 idéal à 5
Temps de jeu
60–90 min
Âge
12+
Complexité
3,2 / 5
6 sur Ludoyaà partir de 34,03 €TransportNautiqueCollection d'ensemblesRamassage et livraisonEnchères / Offres

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Prix le plus bas, 12 derniers mois33,80 € – 34,27 €

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55
Parties enregistrées
105
Joueurs
2h 10m
Partie moyenne
12
Dans des collections
4
Dans des listes de souhaits

6,0/10

sur 12 avis Ludoya

  • andycted9,0

    Always different with different people, true sandbox and economic system simulation. Excellent !

  • Mitchell C5,9

    This game lets the players control the entire market - which makes for a really interesting game. Quiet thinky and you could spend a lot of time thinking instead of playing. But overall this was a really interesting and fun pick up and deliver game.

  • Tom7,2

    This is a very interesting game, I have not yet played anything like it. And it is fun as well. The game is very popular in my group at the time of writing. We'll see how that evolves.

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