Sushi Go Party!

2016 · Jeu de cartes

Sushi Go Party!

Players draft dishes from a shared menu to build scoring combos of sushi, sashimi, maki rolls and other items. Each round, players pick a card from their hand and pass the rest, collecting sets that score in different ways. A large selection of more than twenty dish types lets players customize the menu for each game, and rules scale to accommodate up to eight players. Rounds resolve with scoring and new hands until a final tally determines the winner.

Joueurs
2–8 idéal à 5
Temps de jeu
20 min
Âge
8+
Complexité
1,3 / 5
7,2 sur Ludoyaà partir de 18,41 €Jeu d'ambianceSélection ferméeBonus de fin de partieGestion de la main

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2 178
Parties enregistrées
1 568
Joueurs
24m 3s
Partie moyenne
529
Dans des collections
18
Dans des listes de souhaits
1
Précommandé

7,2/10

sur 193 avis Ludoya

  • Amusement8,0
  • Interaction8,7
  • Rejouabilité9,3
  • Originalité8,7
  • Esthétique8,7
  • Accessibilité9,3
  • Alexandre MATHIS10,0

    Un jeu qu'on adore par ici, depuis des années (version étrangère). La VF arrive, quelques images et détails des nouveautés sur notre article : https://www.adayagame.fr/jeux-familiaux/107-test-du-jeu-sushi-go-party-excellent-draft-culinaire Hautement recommandé en famille, avec amis, novices...mais pas que.

  • Jan Solo7,5

    Mi filler favorito. Siempre gusta, y la mitad de las veces que lo enseño se lo acaban comprando. Fácil de aprender a jugar pero no por ello menos divertido; No existe el entreturno.

  • Mohasz7,7

    Well yeah, it's true what people say... the setup & clean-up is kind of a pain but the variety that comes with the extra cards is lovely. You can easily play 2 or 3 games in a row after setting up so it's not too bad. That said, I might actually keep the original version for when I need something quick and compact. (I sold it.) For 2 players I highly recommend this variant as it makes the game almost as good as with more players: https://boardgamegeek.com/thread/1604834/2-player-variant-continuous-draft By the way, the latest version comes with a different insert that is now suitable for sleeved cards. Oddly enough, there's some extra space for some of the - non-existent - promos / expansions as well. + Sake Promo

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Questions de règles

Réponses tirées du livret par l'assistant de règles de Ludoya.

When do we score Pudding — at the end of each round or only at the end of the game?

Pudding is scored only at the end of the game: the player with the most pudding scores +6 and the player with the fewest loses 6 (2‑player exception for the fewest); ties all get the full points. (page 9)

How does Wasabi work with Nigiri — do I have to place the nigiri immediately on a wasabi or can I wait?

A wasabi does nothing when played; the next nigiri you play must be placed on top of a wasabi (making that nigiri worth triple), you may only put one nigiri per wasabi, and an unused wasabi scores 0. Also, if you use an extra-play effect and you already have a wasabi with no nigiri, that nigiri must go onto the wasabi. (pages 8, 7)

If I play Chopsticks, when can I use them and what happens to the Chopsticks card?

Chopsticks let you take a bonus action on a future turn — call “chopsticks!” as cards are revealed, play a second card from your hand immediately, then put the chopsticks card back into your hand before passing; unused chopsticks are worth 0. (pages 7, 4)

How are Maki Rolls scored, and what happens if players tie for most or second-most?

At round end count maki icons: the most scores 6 points and second-most scores 3 (in 6–8 players second = 4 and third = 2); any players tied for a place each receive the full points, and you must have at least one maki to score. (page 5)

When and how do Uramaki (inside‑out rolls) score — what if multiple players reach 10 on the same turn?

Uramaki are scored immediately during the round as players reach 10 icons: first to 10 scores 8, next scores 5, third scores 2; if multiple players reach 10 on the same turn ties are broken by total icons and, if still tied, tied players each get the full points and the next place is skipped. Any remaining unclaimed places are scored at round end by who has the most remaining uramaki icons. (page 5)

If someone plays Miso Soup using Chopsticks/Menu/Special Order, does it count as being played that turn and can multiple miso soups cancel each other?

Yes — a miso soup played via chopsticks, spoon, menu, or special order counts as played on that same turn; if more than one miso soup is played on the same turn all those miso soup cards are immediately discarded and will not score. (pages 6, 7)

Ouvre l'assistant de règles de Ludoya, qui lit le livret de règles de ce jeu.

Feuilles de score et aides de jeu

  • Kit de juego
  • Sushi-Go
  • Sushi-Go
Utilisez-les à votre prochaine partie

Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.