Amyitis

2007 · Antiguidade

Amyitis

Players act as rival Babylonian nobles vying for prestige by contributing to the construction and maintenance of an elaborate garden complex. Each turn offers choices to recruit craftsmen, expand irrigation, acquire plant tiles, move a caravan to trade or court cards, or pass to collect income. Gameplay emphasizes resource management and spatial planning as players build garden terraces, link irrigation networks, hire specialists, and compete for control of temples and palaces that score points. Actions interact directly with opponents through shared market and caravan movement, and the highest prestige at game end determines the winner.

Jogadores
2–4 melhor com 3
Tempo de jogo
60–120 min
Idade
12+
Complexidade
3,2 / 5
5,1 na Ludoyaa partir de € 41,95Colocação de LosetasMaioria/Influência de área

Onde comprar

Preços das lojas e cópias usadas, verificados todos os dias.

Comparar todos os preços na Ludoya
28
Partidas registradas
18
Jogadores
48m 30s
Partida média
8
Em ludotecas
1
Em listas de desejos
1
Comprado na pré-venda

5,1/10

de 4 avaliações na Ludoya

  • Tom3,5

    A hodge-podge of mechanics, with an odd theme pasted on. However, it offers enough choices - and I like the camel track - that I find myself wanting to play it again. Yet after a few plays, this feeling vanished. The game was, in a word, boring.

Leia as avaliações e dê sua nota

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.