China

2005 · Construção de territórios

China

Players compete for political influence across a map of nine regions by placing two types of pieces: Houses and Emissaries. Cards determine placement options; Houses occupy limited spaces in each region and trigger region scoring when filled or at game end based on house majorities. Emissaries are scored at game end for majorities in pairs of adjacent regions, and additional points are awarded for having four or more houses in an uninterrupted sequence along road connections. The game includes a variant with fortifications and uses a simple card-draw mechanic with four face-up options to guide tactical placement decisions.

Jogadores
3–5 melhor com 3
Tempo de jogo
45 min
Idade
12+
Complexidade
2,3 / 5
7,1 na LudoyaAntiguidadeGestão da MãoBônus de fim de partidaMaioria/Influência de área
52
Partidas registradas
56
Jogadores
41m 30s
Partida média
17
Em ludotecas

7,1/10

de 10 avaliações na Ludoya

  • Floro5,0

    Juego de mayorías sin aportar nada nuevo. Se deja jugar muy bien

  • NETes7,2

    [Tabletop Simulator](http://steamcommunity.com/sharedfiles/filedetails/?id=289357329) **Expansiones P&P** [China: The Embassies](/g/china-the-embassies) [China: Grenzstreitigkeiten](/g/china-grenzstreitigkeiten)

  • Chris Davidson10,0

    Very comfortable length. Thoughtful, but not overly so. Multiple approaches to victory may cause occasional AP (Analysis Paralysis). Upgraded to a 10 after additional plays and the release of the expansion.

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