
2014 · 战斗
Legendary Encounters: An Alien Deck Building Game
玩家扮演电影系列中的角色,合作对抗异形并努力生存。每位玩家都可以从中央市场招募海军陆战队员、装备和支援卡,构筑自己的牌组,提升能力并应对不断升级的威胁。 异形会出现在共用的游戏板上,并沿着各个地点推进;玩家轮流执行行动、进行招募并使用卡牌效果,消灭敌人、保护目标。随着威胁牌堆不断增加,场景还会引入新的危险和任务目标,游戏强调团队合作、手牌管理和行动时机。
- 人数
- 1–5 最佳 3 人
- 游戏时长
- 30–60 分钟
- 年龄
- 17+
- 复杂性
- 2.7 / 5
关于这款游戏
可搭配
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在 Ludoya 中查看完整统计- 586
- 已记录对局
- 228
- 玩家
- 1h 14m
- 平均时长
- 106
- 收藏数
- 26
- 愿望清单数
- 1
- 已预购
7.1/10
基于 75 条 Ludoya 评测
Jan Solo7.5 Deckbuilding colaborativo ambientado en las 4 primeras películas de Alien. Mecánicas interesantes con ataque, exploración y eventos.
Evan4.6 I've you've played Legendary Marvel, there's a lot you'll recognize about this game. Essentially, this game is a deck builder where players buy new cards from a belt of cards, hoping to accumulate combos for the future, which will be used to defeat the belt of enemy cards. Each scenario has special rules for victory, which in this case is themed for the various Alien movies. The art is a little weak to what I'm used to from reading Dark Horse Alien comic books from the 80s and 90s, but it's reasonably standard for a game in the Legendary series. Mechanically, I enjoy that this game is fully co-op as opposed to the strange system in the main Legendary games line where you are working together but also fighting for the most points. To that end, there's an awesome little mechanic here that allows you to assist another player during their turn by playing your assist card and then redrawing, helping you to cycle around to your better cards. Another fantastic element is that players have a character card which however much health, and wounds just stack up at the side of your board, rather than crapping up your card draws. I liked Marvel Legendary, but I got annoyed by the semi-co-op nature, plus the unwieldiness of all the expansions, plus the focus on 90s characters and art really got to me. Legendary Alien brings along none of that baggage and doubles down on the things I liked about the game. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment
规则问题
由 Ludoya 的规则助手根据规则书回答。
隐藏的 Hive 卡牌什么时候揭示——抽到时就翻开,还是只有在被扫描/进入战斗区时才翻开?
在蜂巢阶段,Hive 卡牌面朝下加入设施;只有当其所在房间被扫描,或面朝下的卡牌被推入战斗区时才会翻开,此时任何“揭示”能力都会触发(第 8、11 页)。
推过复合区是怎么运作的——可以把一张牌推出去,进入战斗区吗?
每个建筑房间只能容纳一张卡牌,因此当一张新卡牌进入时,会将现有卡牌向气闸舱方向推移一格;如果某张卡牌被推出气闸舱,它就会离开建筑并进入战斗区,同时翻至正面朝上(第8页)。
敌人什么时候发动攻击?攻击和攻击伤害是如何运作的?
在每位玩家回合结束时的打击阶段,战斗区域中的敌人会按照从最早到最新的顺序发动打击;每次打击都会让你抽取一张打击牌,打击造成的伤害会放在你的头像旁边——如果你累积的打击伤害大于或等于你头像的生命值,你就会死亡(第12页)。
我应该什么时候把弃牌堆重新洗回牌库?
只有当你的牌堆完全为空且你仍需要抽取或翻开更多牌时,才将弃牌堆洗入组成新的牌堆;不要提前重洗(第12页)。
抱脸虫和破胸者是怎么运作的——谁会被寄生,以及什么时候会死?
一个被揭示的抱脸虫会被放置在当前玩家面前,该玩家(然后是下一位玩家)都有机会杀死它;如果它没有被杀死,它就会让最初的那名玩家受孕(抱脸虫被放到死亡敌人区,而该玩家的弃牌堆中会加入一只破胸者),当抽到破胸者时,它会立即杀死该玩家(第14–15页)。
Vigilant 角色在后续回合中还会触发 Class/Crew 能力吗?
警戒角色会在回合之间留在场上,但只会在其打出的回合触发职业或船员能力;在之后的回合中,即使它们仍留在场上,也不会帮助触发这些能力(第14页)。
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用 Ludoya 玩 Legendary Encounters: An Alien Deck Building Game
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。







