
2021 · 抽象策略
希望乐园
Players manage a growing theme park over seven rounds, placing workers to acquire cards and actions from a shared board. Cards fall into five types—restaurants to boost income, actors that add workers and happiness and score via set collection, rides that expand the park and yield points, hotels that grant rule exceptions or objectives, and mascots that score for matching icons. Players balance income, visitor attraction, and card synergies to build a unique park layout. At game end, the player with the most victory points wins.
- 人数
- 1–4 最佳 3 人
- 游戏时长
- 75 分钟
- 年龄
- 14+
- 复杂性
- 2.5 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 12
- 已记录对局
- 26
- 玩家
- 1h 30m
- 平均时长
- 10
- 收藏数
- 4
- 愿望清单数
3.2/10
基于 5 条 Ludoya 评测
Garfield2.0 At the end it's just a game about collecting icons on cards. Not very interesting. Nothing special. [c] Theme: ★☆☆☆☆ <!-- size 7]No theme --> Gameplay: ★★☆☆☆ <!-- size 7]Buy cards, collect icons on them --> Interaction: ★☆☆☆☆ <!-- size 7]No --> Artwork: ★★★☆☆ <!-- size 7]Ok, nothing special --> Luck: ★★☆☆☆ <!-- size 7]Random cards revealed --> Strategy: ★☆☆☆☆ <!-- size 7]It's all about collecting icons on cards --> Components: ★★★☆☆ <!-- size 7]Ok, nothing special --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: <!-- size 7]Not read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Almost no downtime --> Replay value: ★☆☆☆☆ <!-- size 7]Random cards revealed --> [/c]
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。


















