Santiago de Cuba

2011 · Économique

Santiago de Cuba

Players act as brokers in a bustling Cuban port town, arranging deals with local characters and manipulating corruptible officials to procure and deliver goods like fruit, sugar, rum, tobacco and cigars. Nine locals with unique abilities sit on a circuit around the city and twelve buildings with color-coded powers sit on the board; players use those abilities, seize or pay to use buildings, and move a shared car around the path to access actions. When at the port, players take turns delivering a single type of good to meet a ship’s demand determined by dice, earning victory points for goods delivered. After seven ships sail, points for remaining goods and victory totals decide the winner.

Joueurs
2–4 idéal à 2
Temps de jeu
40–75 min
Âge
10+
Complexité
2,1 / 5
6,7 sur LudoyaSpéculation sur les matières premièresMouvement sur pisteRessource à déplacer

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
240
Parties enregistrées
239
Joueurs
1h
Partie moyenne
64
Dans des collections
6
Dans des listes de souhaits

6,7/10

sur 60 avis Ludoya

  • Mohasz7,0

    Really solid, 'condensed' gateway euro game, but it does have some issues. First and foremost, it feels longer than it should be. I always find myself rushing the game towards the end (delivering wood, picking dice with smaller numbers on them, etc.). Second, I really don't like fiddling with the victory point tokens, there has to be a more elegant way... the fact that the player shields are way too small doesn't help either. I'm almost ready to get rid of this one. Update: 7.1 -> 6.0 - every time, I just find myself bored halfway through the game. I'm not sure why that is, in theory, everything is there that should make a good experience. Selling this one.

  • Mestremuten6,0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

  • Toni Cutillas6,5

    - Base -

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