The King Is Dead

2015 · Politique

The King Is Dead

Players take the roles of nobles vying for influence in Britain after the death of the king. The board represents regions and factions—Scots, Welsh, and Romano-British—and players allocate influence to those groups through card play and area control. Turns involve bidding for initiative, placing and removing influence markers, and resolving local conflicts to swing faction power. Victory is determined by who holds the most influence in the strongest faction when scoring occurs, rewarding broad political maneuvering rather than military conquest.

Joueurs
2–4 idéal à 3
Temps de jeu
30–50 min
Âge
12+
Complexité
2,4 / 5
8,6 sur Ludoyaà partir de 31,40 €WargameMédiévalJeu en équipeGestion de la mainMajorité / Influence de zone

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  • The King Is Dead sur la table, photo de Ghospi

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24
Parties enregistrées
46
Joueurs
40m 45s
Partie moyenne
4
Dans des collections
2
Dans des listes de souhaits

8,6/10

sur 9 avis Ludoya

  • Evan10,0

    pseudo stock market game, where there are three colored cubes on the board. Each turn, whichever faction has the most cubes gets a win for that region. At the end of the game a player wins if he has the most cubes matching the color that won the most. The game lasts 8 rounds, and all players can do on their turn is spend one of their 8 once-per-game cards to carry out the card's effect and then remove a cube from the board adding it to their stock, or pass. What this means is, since each player gets the same set of cards, and since your taking a cube weakens the faction you then want to have succeed, this game quickly devolves into an unpredictable mess. Since you will only ever have 8 cubes, getting a cube in the wrong color is pretty much the end of you. Really no flexibility, and tension of who spends their cards first is more frustrating than fun. ☆ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment

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