
2014 · 文明
阿克羅蒂里
Players act as Classical Greek explorers charting the Aegean and locating long-buried temples using secret map fragments. The game combines tile placement, hand management, and pickup-and-delivery: players lay land tiles to reconstruct map patterns, plan sea routes, and ship island resources back to a home island to finance expeditions. Excavation of temples scores points, with more remote or harder-to-match sites yielding greater value. Hidden objective cards and competing route planning create uncertainty about who is leading until scoring at the end.
- 人数
- 2
- 游戏时长
- 45 分钟
- 年龄
- 13+
- 复杂性
- 2.6 / 5
关于这款游戏
来自 Ludoya 牌桌的照片
在 Ludoya 中查看所有照片在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 154
- 已记录对局
- 157
- 玩家
- 1h 6m
- 平均时长
- 92
- 收藏数
- 11
- 愿望清单数
6.3/10
基于 44 条 Ludoya 评测
Porque zeño porqueee...!!! Apuntaba a juegazo....pero no pudo ser.
Garfield4.0 My rating is based on a 3 player play. It feels very lucky. What tile the other player(s) place, it may help you or not. And I won, and I don't know why, it felt like I'm going to end last. And for me that's not a good sign, too random. And at the beginning you are overwhelmed where you can place a temple. And at the end it almost doesn't matter because you can fulfill everything everywhere. [c] Theme: ★☆☆☆☆ <!-- size 7]Not really --> Gameplay: ★★★☆☆ <!-- size 7]Ok --> Interaction: ★☆☆☆☆ <!-- size 7]Little to none --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★★★☆ <!-- size 7]Tile drawing, card drawing and what other(s) place --> Strategy: ★★★☆☆ <!-- size 7]Yes, you should have one --> Components: ★★★☆☆ <!-- size 7]Nothing special --> Play duration: ★★★☆☆ <!-- size 7]Ok --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Setup time: ★★★★☆ <!-- size 7]Fast --> No downtime: ★★★★☆ <!-- size 7]Can be huge --> [/c]
Mestremuten5.0 Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1
规则问题
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。





























