
2021 · 奇幻
长城:桌面游戏
Players control rival clans in medieval China tasked with defending the frontier from a relentless Mongol horde while developing their own power and resources. The game uses asymmetric clans and leaders, worker/soldier placement, and engine-building via hiring advisors and activating locations. Play proceeds in yearly cycles split into four seasons—invasion setup, mobilization, player turns with command cards and location actions, and a winter defense/assault phase where the AI horde attacks. Players sometimes cooperate to repel attacks but compete to earn Honor points through military defense, resource production, and engine development; the highest Honor total wins.
- 人数
- 1–4 最佳 3 人
- 游戏时长
- 120–180 分钟
- 年龄
- 13+
- 复杂性
- 3.9 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 113
- 已记录对局
- 181
- 玩家
- 3h 6m
- 平均时长
- 75
- 收藏数
- 20
- 愿望清单数
5.6/10
基于 25 条 Ludoya 评测
Garfield2.0 It didn't convinced me. It was just not enteraining or exciting. The Huns were never a threat, so I didn't care very much to fight them back. So at the end it was more a ressource collecting game and turn them in VP game. No direct interaction at all. Some Generals are way better than others. [c] Theme: ★★☆☆☆ <!-- size 7]Fells pretty flat --> Gameplay: ★★★☆☆ <!-- size 7]Ok --> Interaction: ★★★☆☆ <!-- size 7]Indirect --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★☆☆☆ <!-- size 7]Some random cards --> Strategy: ★★★★☆ <!-- size 7]Multiple strategies possible during the game --> Components: ★★★★★ <!-- size 7]I played the Kickstarter... --> Play duration: ★★☆☆☆ <!-- size 7]Too long --> Easy to teach: ★★★☆☆ <!-- size 7]Ok (30min) --> Rules quality: <!-- size 7]Not read --> Setup time: ★★☆☆☆ <!-- size 7]A lot to setup --> No downtime: ★★★☆☆ <!-- size 7]Ok if not playing with AP people... --> Replay value: ★★★★☆ <!-- size 7]A lot of random cards --> [/c]
Albert Serra8.0 gran juego
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。


































