长城:桌面游戏

2021 · 奇幻

长城:桌面游戏

Players control rival clans in medieval China tasked with defending the frontier from a relentless Mongol horde while developing their own power and resources. The game uses asymmetric clans and leaders, worker/soldier placement, and engine-building via hiring advisors and activating locations. Play proceeds in yearly cycles split into four seasons—invasion setup, mobilization, player turns with command cards and location actions, and a winter defense/assault phase where the AI horde attacks. Players sometimes cooperate to repel attacks but compete to earn Honor points through military defense, resource production, and engine development; the highest Honor total wins.

人数
1–4 最佳 3 人
游戏时长
120–180 分钟
年龄
13+
复杂性
3.9 / 5
5.6 来自 Ludoya¥803.94 起经济领土建设工人放置,不同工人类型收入秘密部署单位

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113
已记录对局
181
玩家
3h 6m
平均时长
75
收藏数
20
愿望清单数

5.6/10

基于 25 条 Ludoya 评测

  • Garfield2.0

    It didn't convinced me. It was just not enteraining or exciting. The Huns were never a threat, so I didn't care very much to fight them back. So at the end it was more a ressource collecting game and turn them in VP game. No direct interaction at all. Some Generals are way better than others. [c] Theme: ★★☆☆☆ <!-- size 7]Fells pretty flat --> Gameplay: ★★★☆☆ <!-- size 7]Ok --> Interaction: ★★★☆☆ <!-- size 7]Indirect --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★☆☆☆ <!-- size 7]Some random cards --> Strategy: ★★★★☆ <!-- size 7]Multiple strategies possible during the game --> Components: ★★★★★ <!-- size 7]I played the Kickstarter... --> Play duration: ★★☆☆☆ <!-- size 7]Too long --> Easy to teach: ★★★☆☆ <!-- size 7]Ok (30min) --> Rules quality: <!-- size 7]Not read --> Setup time: ★★☆☆☆ <!-- size 7]A lot to setup --> No downtime: ★★★☆☆ <!-- size 7]Ok if not playing with AP people... --> Replay value: ★★★★☆ <!-- size 7]A lot of random cards --> [/c]

  • Albert Serra8.0

    gran juego

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek