Parfum

2015 · Industrie / fabrication

Parfum

Les joueurs s’affrontent dans la peau de parfumeurs qui récoltent des ingrédients aromatiques et distillent des essences dans des flacons. Les dés et la gestion des ressources déterminent quels ingrédients (vanille, lavande, violettes, etc.) les joueurs récoltent et quand ils peuvent créer des parfums. Chaque client préfère une fragrance précise ; les joueurs placent les essences correspondantes dans des flacons pour satisfaire ces préférences et marquer des points grâce à leurs ventes.

Joueurs
2–4 idéal à 4
Temps de jeu
45 min
Âge
8+
Complexité
2,1 / 5
2,8 sur LudoyaRenaissancePoints d'actionSélection ouverteCollection d'ensembles

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
15
Parties enregistrées
25
Joueurs
56m 20s
Partie moyenne
13
Dans des collections

2,8/10

sur 2 avis Ludoya

  • Garfield2,0

    Way too much luck involved. It's all about rolling the dice. And you will have one player in your group that is very lucky in this game and that's the one who will win. I would also not recommend it to play with children with a low frustration limit. Because it can easily happen that you roll a lof of misses and if this happens 2-3 rounds in a row also adults getting frustrated. Also the customers who are buying parfums are quite boring. No one asking for mixed ones. [c] Theme: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Very repetitive --> Interaction: :star::star::nostar::nostar::nostar: <!-- size 7]Who takes what first --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::star::star::star: <!-- size 7]All about dice rolling --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Obvious one --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::nostar::nostar::nostar::nostar: <!-- size 7]Way too long in a 4 player game --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy (15min) --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect --> Setup time: :star::star::star::star::nostar: <!-- size 7]Very fast --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Random customers is too less --> [/c]

  • Robert Bowlds5,9

    Two games played so far. Fun game. Only one issue is with the water tokens. Everyone agrees that they should go back into the bag and not be set to the side. Using your tokens for dice rerolls and attempting to get better draws on end-game points seems like a good idea.

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