Antiquity

2004 · 文明

Antiquity

Antiquity is a board game for 2–4 players. It plays in 120–180 minutes and is meant for ages 14 and up. Ludoya players call it best with 2. It is rated 7.6 out of 10 by 17 Ludoya reviewers.

Players lead a medieval Italian-style civilization and pursue one of several victory conditions—population, trade, conquest, or city building—by selecting a patron saint that shapes scoring. Gameplay centers on managing an evolving economy and expanding cities while harvesting and transporting resources. Advanced buildings unlock new options each turn, but local land degrades as resources are used, forcing players to push farther afield for wood, grain, olives and fisheries. Different strategies demand distinct approaches to growth, movement and conflict, and the game ends when a player reaches their chosen goal or the landscape is exhausted.

人数
2–4 最佳 2 人
游戏时长
120–180 分钟
年龄
14+
复杂性
4.3 / 5
7.6 来自 Ludoya经济中世纪网格覆盖六角网格放置瓦片

关于这款游戏

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
69
已记录对局
71
玩家
2h 52m
平均时长
24
收藏数
17
愿望清单数
2
已预购

7.6/10

基于 17 条 Ludoya 评测

  • Balleflass7.0

    A bit too ugly and fiddly for my taste. The only Splotter I've disliked this far as I felt it was a bit multiplayer soltaire in the start, which is something I didnt feel with TGZ, FCM or Indonesia which are three games I love.

  • Mestremuten4.0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

  • andycted9.0

    2-3 players Least interactive Splotter, maybe (up to a point, eh !), one of their best designs, even if it suffers a tiny weeny bit about replayability compared to their other titles

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek