CO₂

2012 · 经济

CO₂

Players act as CEOs of energy companies in the 1970s, proposing and building clean power plants to meet rising energy demand while preventing runaway pollution. Gameplay centers on securing money, expertise, resources, and Carbon Emissions Permits (CEPs) to complete regional projects and UN goals; CEPs are spent to install infrastructure, traded on a fluctuating market, and influence regional development. Players gain victory points from built plants, completed UN and company goals, retained CEPs, money, and expertise. Cooperative elements and summit events allow limited sharing of expertise as regions progress toward sustainable energy targets.

人数
1–5 最佳 4 人
游戏时长
120 分钟
年龄
12+
复杂性
3.9 / 5
6.9 来自 Ludoya工业/制造业环境工人放置单人 / 接龙游戏区域多数 / 影响力

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37
已记录对局
43
玩家
3h 48m
平均时长
12
收藏数
4
愿望清单数

6.9/10

基于 13 条 Ludoya 评测

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

  • FinnTroll10.0

    Lacerda. New edition is coming.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek