Carcassonne Big Box

2006 · Médiéval

Carcassonne Big Box

Players build a medieval landscape by drawing and placing square tiles that depict cities, roads, cloisters, and fields. Each tile must match edges with already-played tiles so that roads meet roads and cities meet cities, gradually creating an interconnected map. After placing a tile, a player may deploy one of their meeples as a knight on a city, a robber on a road, a monk on a cloister, or a farmer on a field; completed features score points for the controlling meeples. Turns are compact—one tile draw, one placement, optional meeple placement—while strategic choices about meeple allocation and tile placement drive interaction. This edition bundles the base game with several expansions, adding new tiles, mechanics and special pieces that expand scoring options and tactical possibilities.

Joueurs
2–6 idéal à 2
Temps de jeu
35–45 min
Âge
7+
Complexité
2,3 / 5
6,9 sur Ludoyaà partir de 74,88 €Construction de villesPlacement de tuilesMajorité / Influence de zone

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
65
Parties enregistrées
46
Joueurs
41m 18s
Partie moyenne
10
Dans des collections

6,9/10

sur 4 avis Ludoya

  • hgtonight5,9

    Jumped all in with the Big Box having never played Carcassonne. The expansions add a lot of mechanics and I don't care for most of them beyond the tiles they add. Base game is a great 2 player game.

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