Twilight Imperium: Quarta Edição

2017 · Negociação

Twilight Imperium: Quarta Edição

Players lead one of multiple asymmetric alien factions competing for control of a galaxy through exploration, trade, technological research, military conquest and political influence. The modular board is built from dozens of hex tiles around a central capital, producing a different galaxy each game with hazards like supernovas, gravity rifts and asteroid fields affecting movement and strategy. Each round players choose a strategy card that sets turn order and grants a special action, then take turns moving fleets, colonizing systems, resolving combat, managing trade and expanding their economies. Periodic galactic council phases introduce agendas and laws voted on by players. Public and secret objectives award victory points; the first faction to reach the required total wins.

Jogadores
3–6 melhor com 6
Tempo de jogo
240–480 min
Idade
14+
Complexidade
4,4 / 5
8,1 na Ludoyaa partir de € 149,95Jogo de guerraExploraçãoLançamento de dadosPontos de movimentoSeleção de ações

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421
Partidas registradas
739
Jogadores
6h 48m
Partida média
195
Em ludotecas
47
Em listas de desejos

8,1/10

de 73 avaliações na Ludoya

  • Diversão10,0
  • Interação10,0
  • Rejogabilidade10,0
  • Originalidade10,0
  • Visual10,0
  • Acessibilidade6,0
  • Balleflass10,0

    FFG mini american yellow sleeves. Gamegenic yellow in TE.

  • Jan Solo8,0

    El top de los ameritrash. Una experiencia ludica incomparable.

  • Владимир Андреевич9,7

    Большая комплексная 4Х стратегия. Есть место боям, науке, героям, политике, дипломатии, путешествиям, экономике и немного сюжету. Действия и навыки интуитивны, кризис принятия решения наступает из-за высокой вариативности действий. Игроки возглавляют ассиметричные рассы и в одном пространстве захватывают территории. ПО приносят задачи и их выполнение. Всё остальное - ресурсы для выполнения задач.

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Dúvidas de regras

Respondidas a partir do manual pelo assistente de regras da Ludoya.

Do fighters count against my fleet pool or my capacity?

Fighters do not count toward your fleet pool limit; they instead count against a system’s capacity (page 20).

When can I score objectives — only in the status phase or also during actions/combat?

You can score objectives during the action phase at any time and during the status phase in the Score Objectives step; you can score a maximum of one public and one secret objective each status phase, you may score any number of objectives during a turn of the action phase but only one objective during each combat (page 17).

Do I have to spend a command token to use another player's strategy card secondary ability?

After the active player resolves a strategic action, each other player may resolve that card’s secondary ability by spending a command token from his strategy pool, except the Leadership card’s secondary (Leadership does not require spending a command token) (pages 9, 15).

If all units are destroyed during an invasion, who controls the planet?

If a combat results in all units of both players being destroyed on a planet, the defender retains control of the planet and places one of his control markers there (page 15).

When does Space Cannon fire, and do rerolls or combat modifiers affect its rolls?

Space Cannon can be used after the Move Ships step (Space Cannon Offense) and during the Invasion step (Space Cannon Defense); space cannon rolls are not affected by rerolls, combat modifiers, or other combat roll effects (pages 20–21).

When does Anti‑Fighter Barrage occur — can it be used in later combat rounds?

Anti‑Fighter Barrage is resolved simultaneously by players at the start of the first round of a space combat (immediately before retreats) and cannot be used in subsequent rounds (page 22).

Abre o assistente de regras da Ludoya, que lê o manual deste jogo.

Folhas de pontuação e ajudantes de jogo

  • Partida convencional
  • ES ✶ Twilight Imperium (4ª Ed.)
  • Full Game Kit
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